Post by President Rufus Shinra on Mar 29, 2007 12:18:37 GMT -5
This topic contains all of the Magic spells in the roleplays... May be subject to change.
Any items changed or newly added are in blue.
Each spell in its category is stronger than the one before it. (i.e., Flame is the higher level of Flare)
Each spell also has a different level that it goes along with. That's why there's only a certain number of them. There are Beginner spells, Novice spells, Intermediate spells, Skill Spells, and Mastering spells. Not everyone knows the same levels on every spell, or for that matter every single type of spell, but that's okay.
So here we go...
Dark Magic
Fire Spells
[x] Flare (<-- Beginner spell.)
[x] Flame (<-- Novice spell.)
[x] Fire Wall (<-- Intermediate spell.)
[x] Plasma (<-- Skill spell.)
[x] Inferno (<-- Mastering spell.)
(So on and so forth.)
Ice Spells
[x] Freeze
[x] Ice
[x] Frozen Shield
[x] Dry Frost
[x] Blizzard
Plant Spells
[x] Grow
[x] Vine
[x] Infest
[x] Canopy
[x] Forest
Air Spells
[x] Wind
[x] Gale
[x] Gust Block
[x] Suction
[x] Tornado
Energy Spells
[x] Spark
[x] Bolt
[x] Discharge (Also called Paralyze)
[x] Storm
[x] Super Cell
Poison Spells
[x] Poison
[x] Barb
[x] Needles
[x] Rose
[x] Ivy
Earth Spells
[x] Rock
[x] Quake
[x] Spire
[x] Cave
[x] Crunch
Water Spells
[x] Squirt
[x] Stream
[x] Tidal Wave
[x] Cyclone
[x] Hurricane
Light Magic
Healing Spells
[x] Heal
[x] Aid
[x] Restore
[x] Cure
[x] Rejuvenate
Escapade Spells
[x] Escape
[x] Exit
[x] Evade
Sun Spells
[x] Ray
[x] Overheat
[x] Sunflare
[x] Sunburst
[x] Beam
Moon Spells
[x] Lune (Luna)
[x] Shine
[x] Moon Crest
[x] Sickle
[x] Overload
Status Spells
[x] Chance
[x] Double
[x] Rise
Summon Spells
[x] Partner
[x] Dodoe
[x] Monster
Time Spells
[x] Limit
[x] Stop
[x] Haste
Space Spells
[x] Ground
[x] Lift
[x] Bender
Gray Magic
Theft Spells
[x] Steal
[x] Salvage
[x] Switch
(Non-elemental spells only have three levels.)
Stalk (Spy) Spells
[x] Spy (I know... unoriginal...)
[x] Stealth
[x] Shadow
Misc. Spells
[x] Creature
[x] Burst
(Both types use these spells, (Creature and Burst) and both have nothing to do with each other)
Any items changed or newly added are in blue.
Each spell in its category is stronger than the one before it. (i.e., Flame is the higher level of Flare)
Each spell also has a different level that it goes along with. That's why there's only a certain number of them. There are Beginner spells, Novice spells, Intermediate spells, Skill Spells, and Mastering spells. Not everyone knows the same levels on every spell, or for that matter every single type of spell, but that's okay.
So here we go...
Dark Magic
Fire Spells
[x] Flare (<-- Beginner spell.)
[x] Flame (<-- Novice spell.)
[x] Fire Wall (<-- Intermediate spell.)
[x] Plasma (<-- Skill spell.)
[x] Inferno (<-- Mastering spell.)
(So on and so forth.)
Ice Spells
[x] Freeze
[x] Ice
[x] Frozen Shield
[x] Dry Frost
[x] Blizzard
Plant Spells
[x] Grow
[x] Vine
[x] Infest
[x] Canopy
[x] Forest
Air Spells
[x] Wind
[x] Gale
[x] Gust Block
[x] Suction
[x] Tornado
Energy Spells
[x] Spark
[x] Bolt
[x] Discharge (Also called Paralyze)
[x] Storm
[x] Super Cell
Poison Spells
[x] Poison
[x] Barb
[x] Needles
[x] Rose
[x] Ivy
Earth Spells
[x] Rock
[x] Quake
[x] Spire
[x] Cave
[x] Crunch
Water Spells
[x] Squirt
[x] Stream
[x] Tidal Wave
[x] Cyclone
[x] Hurricane
Light Magic
Healing Spells
[x] Heal
[x] Aid
[x] Restore
[x] Cure
[x] Rejuvenate
Escapade Spells
[x] Escape
[x] Exit
[x] Evade
Sun Spells
[x] Ray
[x] Overheat
[x] Sunflare
[x] Sunburst
[x] Beam
Moon Spells
[x] Lune (Luna)
[x] Shine
[x] Moon Crest
[x] Sickle
[x] Overload
Status Spells
[x] Chance
[x] Double
[x] Rise
Summon Spells
[x] Partner
[x] Dodoe
[x] Monster
Time Spells
[x] Limit
[x] Stop
[x] Haste
Space Spells
[x] Ground
[x] Lift
[x] Bender
Gray Magic
Theft Spells
[x] Steal
[x] Salvage
[x] Switch
(Non-elemental spells only have three levels.)
Stalk (Spy) Spells
[x] Spy (I know... unoriginal...)
[x] Stealth
[x] Shadow
Misc. Spells
[x] Creature
[x] Burst
(Both types use these spells, (Creature and Burst) and both have nothing to do with each other)